Interesting interview with MM.

The folks from criticalgamer.co.uk met MM at the Eurogamer Expo last week and had a wee chat with them about LittleBigPlant. You can find the interview if you follow the links: Part 1, Part 2
If you are short on time we give you a little summary of the most interesting bits here, but the interview is well wort reading.

On DLC:

We have a lot of stuff coming out, especially next year. We can’t really talk about specifics for a lot of it at the moment, because a lot of it hasn’t been announced.

There definitely will be more interactive music. Whether that’s standalone in a music only pack… I don’t know yet. We’ll see how the first music pack does first. We’d love to do that; as with everything we do we’ll listen to the community, and see how it goes.

On level packs:

“We may be level designers, but most of our time is actually spent testing other features that come into the game. These things only ever get announced when they’re nearly complete; most of our time is spent prototyping these things. Our studio is quite small, about thirty five people; we simply don’t have a distinction between designers and level designers. So most of our time isn’t spent making levels, which is a bit of a shame

On the fifty layer glitch:

Well, anything you find like that… with a million people, I guess it’s always going to happen. Unless it’s damaging to the game, we’re going to leave it. It’s part of the creative process. The fifty layer bug doesn’t sit very well with me on a personal level, because it can make levels very hard to read, as in where you can go and what you can do. Some people have done it very well and made it very clearly defined.

On the possibility of a sequel:

I think what you’ve seen so far from LittleBigPlanet, that’s the way it’s going to continue. We’re evolving the community, listening to them, carrying them with us. That’s something you’re going to see a lot more of.
We’d never fragment the community. We’d never want to do that. That’d be the most counterproductive thing you could do I think.

There is much more if you follow the links at the top.

Thanks, Criticalgamer

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Comments: 3 Comments to

“Interesting interview with MM.”

  1. On November 9th, 2009 at 6:25 pm Mnniska Says:

    Cant do anything but thank you Syroc for the links. interesting yet funny and enjoyable reading,and its about LBP! 8D

  2. On November 9th, 2009 at 8:03 pm tin-cup-70 Says:

    Great find Syroc :)

    I so agree with what he said about the fifty layer glitch, i dont like that glitch either becouse most people dont use it wisely and it make levels hard to navigate :(

    Doing a great job with all the news Syroc, you have someting new for us on a daily base. Keep up to good work mate ;)

  3. On November 9th, 2009 at 9:53 pm Syroc Says:

    No problem. :)

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