The lovely folks over at LBPCentral have made a bunch of Logic Tutorials, which might come in very handy for some.
So head over there and have a look.
Here is what it contains:
In order to bridge the gap between Creators, we’ve included lots of content, most of which is designed specifically for a certain skill level. The Logic Pack comes with:
Three main logic “packs”: a Beginner Pack, an Intermediate Pack, and an Advanced Pack. Each pack contains a different set of logic aimed at a different Creative skill level. All of the logic is designed to be simple, useful, and thermo-efficient.
A demonstration level for each pack of logic, complete with individual demos for each logic tool.
A copyable “Logic Vault” for each pack, so that the player can store the logic on their moon for retrieval online or offline.
Three in-depth tutorials for each pack, complete with screenshots and a copyable companion level for each tutorial. That means nine total tutorials. Each tutorial can take anywhere from thirty minutes to two or more hours to complete, depending on the difficulty level.
Sure, there are already a few tutorials out there, but in my opinion this is a very comprehensive set and best of all you can copy the tutorials and publish them locked(!) in order to save valuable profile space. Just make sure you don’t publish them as your own.
This, by the way, is the Logic pack rumoured earlier this week.
This has just been posted on MMs blog.

What could it be? Judging by the little sign in the right corner LBPcentral was somehow involved in making whatever it is. Could it be a community-made logic pack?
Do you know what it is?
PSN ID: Coupland
Halloween Party: A Logic Adventure by Simon J R Holmes
Halloween Party is a first of it’s kind: an adventure using real logic in order to investigate a crime scene. The player must hunt around a seemingly deserted apartment looking for clues to the identity of a killer. Eschewing the traditional smash and grab of points based platforming, Halloween Party sets out to make players think; although there is of course the usual need to bounce around to some out of the way places along the road to the solution.

The level started out being rather more grand in scope, but was reigned in to allow a less contrived and therefore less convoluted plot. Do not however think that the small size means a short play experience as there is plenty of work to be done to get out of this one and given that this is the first interpretation of this kind of logic problem there is plenty of room for future expansion.

One thing to note is that the solution of the game requires the use of stickers. The level editor does not allow prize stickers from the game to be doled out to players at a whim, so it has been necessary to use some unlockable content from the story mode. It is however foreseen that most players will have reached the required stages in order to have the right stickers in their collection as, without giving too much away, most come from the early stages.
What do you think of Coupland `s level? Please click the hearts below and rate this Little Big Planet Level.









(7 votes, average: 7.29 out of 10, rated)
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This post was submitted by Simon J R Holmes.