Interesting interview with MM.

The folks from criticalgamer.co.uk met MM at the Eurogamer Expo last week and had a wee chat with them about LittleBigPlant. You can find the interview if you follow the links: Part 1, Part 2
If you are short on time we give you a little summary of the most interesting bits here, but the interview is well wort reading.

On DLC:

We have a lot of stuff coming out, especially next year. We can’t really talk about specifics for a lot of it at the moment, because a lot of it hasn’t been announced.

There definitely will be more interactive music. Whether that’s standalone in a music only pack… I don’t know yet. We’ll see how the first music pack does first. We’d love to do that; as with everything we do we’ll listen to the community, and see how it goes.

On level packs:

“We may be level designers, but most of our time is actually spent testing other features that come into the game. These things only ever get announced when they’re nearly complete; most of our time is spent prototyping these things. Our studio is quite small, about thirty five people; we simply don’t have a distinction between designers and level designers. So most of our time isn’t spent making levels, which is a bit of a shame

On the fifty layer glitch:

Well, anything you find like that… with a million people, I guess it’s always going to happen. Unless it’s damaging to the game, we’re going to leave it. It’s part of the creative process. The fifty layer bug doesn’t sit very well with me on a personal level, because it can make levels very hard to read, as in where you can go and what you can do. Some people have done it very well and made it very clearly defined.

On the possibility of a sequel:

I think what you’ve seen so far from LittleBigPlanet, that’s the way it’s going to continue. We’re evolving the community, listening to them, carrying them with us. That’s something you’re going to see a lot more of.
We’d never fragment the community. We’d never want to do that. That’d be the most counterproductive thing you could do I think.

There is much more if you follow the links at the top.

Thanks, Criticalgamer

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LittleBIGReviewers 3rd contest starts

If you always wanted to win a real platinum trophy (made out of galvanized steel ;) ) now is your chance. The lovely folks behind LittleBIGReviewers just started the third round of their monthly competition. Here is what they have to say:

Hello everybody,
It’s time to announce our next competition, Sackgiving, for the month of November. It is a GENERAL LEVEL competition–any level is accepted. Any theme. Any style. But not any quality. We don’t want H4H or bomb levels; give us pure gold! We like gold. It’s shiny. So is, coincidentally, platinum.
A real promo video will be up shortly, most likely today. However, to satiate your desire for all things Platinum Trophy, here is a short little vid that I put together in ten minutes.

The closing date is the 24th of November. So you better get creating, if you haven’t already a great level sitting on your moon. :)

Here the is the promotion video:
LBR contest: Sacksgiving

PRO EVOLUTION SOCCER 2008 PES FOOTBALL PS3 BRAND NEW

GBP 11.99 (0 Bid) | Buy It Now
End time: 2010-03-11 13:57:57

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